[BLDG-SIM] Curtain wall frames and fenestration area

Azerbegi, Renee razerbegi at rmhgroup.com
Mon Apr 12 06:44:05 PDT 2004


Greetings,

I am modeling a high-rise building in eQuest which has a significant amount of fenestration as curtain wall. This curtain wall, like many curtain walls, has metal frames around many small panes of glass that make up the total curtain wall. My question is, how do you treat the frames and the fenestration area?  If I model each small pane of glass and add the exact frame, this would probably overwhelm DOE2 due to the huge number of small windows.  If I model the glass as one big window, then is it correct to just add the total width of the frame to each of these large windows? Also, some of these curtain wall panes have fins to complicate things, so if I do one big glass pane, then adding the fins would make huge fins on either side of the glass. If you have dealt with modeling curtain walls, as probably many of you have, please let me know how you have dealt with these issues.

Thank you,

Renee

Renee Azerbegi
RMH Group
303-239-0909x641


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