[BLDG-SIM] EQuest - 3D Geometry Model moved and is no longer at center of origin?

Aulbach, John jaulbach at nexant.com
Fri Sep 7 10:46:31 PDT 2007


Ryan:
 
Go back to the 3D view, right click on the screen (you get a "Reset
Camera" box). Go down in this box to the Axis icon, which gives you a
Center Origin, None, and Building Origin choice. Left click on Center
Origin will bring your axis back to the center of your building.
 
John R. Aulbach, PE, CEM
Project Manager
Nexant, Inc.
100 North Barranca, Suite 820
West Covina, CA 91791 USA
Phone: 626-430-9054
Fax: 626-430-9060
email: jaulbach at nexant.com
 

________________________________

From: BLDG-SIM at gard.com [mailto:BLDG-SIM at gard.com] On Behalf Of Ryan
Lacey
Sent: Friday, September 07, 2007 5:54 AM
To: BLDG-SIM at gard.com
Subject: [BLDG-SIM] EQuest - 3D Geometry Model moved and is no longer at
center of origin?



Hi everyone,

 

This is my first time using E-Quest.  In the 3-D Geometry tab, my model
has somehow moved from being located at the center of the origin to
approximately 200ft SE of the origin.  It is not that huge of a deal but
it has made panning around in 3-D a hassle because 3-D orbiting is
focused on the center origin and my building.  Does anybody know what to
do in order to make the center of my building the 3-D origin again?    

 

Thank,

 

Ryan Lacey

Petersen Engineering, Inc.

ryan at petersenengineering.com

 

 


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