[Bldg-sim] Strange Bug in eQUEST?
Kevin Kyte
kkyte at robsonwoese.com
Wed Dec 26 11:45:39 PST 2007
You may find that the missing walls are in order according to the hierarchy
tree on the left, and that the missing walls are because of an error from
the first wall missing in this tree. Fix whatever error you may have in the
first one and every wall linked to it may be corrected.
Kevin Kyte, LEED AP
RobsonWoese, Inc.
(T) 716-636-1800
(F) 716-636-1856
http://robsonwoese.com <http://robsonwoese.com/index.php>
From: bldg-sim-bounces at lists.onebuilding.org
[mailto:bldg-sim-bounces at lists.onebuilding.org] On Behalf Of Vikram Sami
Sent: Wednesday, December 26, 2007 2:19 PM
To: BLDG-SIM at ONEBUILDING.ORG
Subject: [Bldg-sim] Strange Bug in eQUEST?
Sorry for the cryptic email title. I spent most of Monday building the shell
for this building I am trying to model in eQUEST. The building has multiple
punched openings in a number of facades, so instead of creating individual
components, I created linked copied (to make it easier to edit).
Well- today I tried to open my file, and it is giving me multiple errors
along with showing most of my walls missing.
Has this happened to anyone before? If so, is there an easy fix for it?
Thanks
Vikram Sami, LEED AP
Direct Phone 404-253-1466 | Direct Fax 404-253-1366
LORD, AECK & SARGENT ARCHITECTURE
1201 Peachtree Street NE, Suite 300, Atlanta, GA 30361
Responsive Design . Technological Expertise . Exceptional Service
www.lordaecksargent.com
Please don't print this email unless you really have to.
In the United States, we use enough office paper each year to build a
10-foot high wall that's 6,815 miles long or two and a half times the
distance from New York to Los Angeles.
~ Wisconsin Department of Natural Resources, "Recycling Facts and Figures,"
PUBL CE-163, 2002.
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