[Bldg-sim] creating a custom polygon in eQUEST
Kingsley, Michael L.
MICHAEL.L.KINGSLEY at saic.com
Thu Apr 15 12:03:35 PDT 2010
Jacob,
After you input the first three vertices and click "done" you should get
a "polygon properties" dialogue box that will allow you to enter the
rest. If not then you can double-click on the polygon in the component
tree and edit them from there. By the way, you can avoid the annoying
y-vertex pop-ups on vertices 4+ if you enter all of the y-coordinates
first and then fill in all of the x-coordinates.
Best regards,
Mike
Michael L Kingsley, PhD, PE, LEED AP
Senior Engineer/Project Manager
SAIC
6390 Fly Road
East Syracuse, NY 13057
kingsleym at saic.com
Office (315) 437-1869 x205
Cell (315) 373-4081
"We did not inherit the Earth from our parents. We are borrowing it
from our children."
Chief Seattle
________________________________
From: bldg-sim-bounces at lists.onebuilding.org
[mailto:bldg-sim-bounces at lists.onebuilding.org] On Behalf Of Jacob
Faiola
Sent: Thursday, April 15, 2010 2:53 PM
To: bldg-sim at lists.onebuilding.org
Subject: [Bldg-sim] creating a custom polygon in eQUEST
I am trying to create a custom polygon in eQUEST in the detailed mode,
but the interface only allows me to set three vertices.
How can I get the program to allow me to input more vertices?
thanks,
Jacob Faiola
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