Thanks. Would a bean-shaped roof without skylight also have this warning? It is hard to mentally picture the "shadow clipping". I believe the warning is saying that non-convex receiving surfaces may result in inaccurate shading, but as shadow clipping is not the same as ray tracing, it is hard to visualize. Does the .shd file post a geometry of the shadow which I can then import with OpenStudio to better visualize where the program is placing shadows? That would be an interesting implementation. Mit freundlichen Grü�en- Sent from my iPhone (excuse the brevity) i. A. Jean Marais b.i.g. bechtold Tel. +49 30 6706662-23
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