The Sketchup plugin is a fantastic way to clean up
geometry before running a model. Just opening a model in Sketchup, then
saving it as IDF from there will correct all floor, ceiling and subobject
orientation and starting vertex problems quite well. Then, if you want to
check to see if other surfaces are oriented correctly, it is quite easy to see
the orientation by surface color, and flip the face with the right-click context
menu of Sketchup if they are wrong.
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