Hello,
        I would like to have some idea on how you all might have approached simulating the effect of a reflective coat of paint. The way I went about it is defined a material with low absorptivity and added a thin layer (0.5 mm) to the roof/wall construct.
This did not seem to produce desired results
Secondly, normally what I have seen in material specifications, while values for absorptivity can be specified, there was no obvious way to specify a high emissivity (apart from indirectly doing so using surface roughness).