I want to determine the daylight illuminance in the different zones. For that in each zone I want to insert one photo sensor. I want to ask what should be the location of this sensor, in other words the daylight reference point location for each zone. What should be the x,y and z coordinate values? Also how can the illuminance map be generated for each zone?
My window dimensions are as follows
South wall
0.0000, !- Vertex 1 X-coordinate {m}
0.0000, !- Vertex 1 Y-coordinate {m}
2.3293, !- Vertex 1 Z-coordinate {m}
0.0000, !- Vertex 2 X-coordinate {m}
0.0000,
!- Vertex 2
Y-coordinate {m}
1.0213, !- Vertex 2 Z-coordinate {m}
49.9100, !- Vertex 3 X-coordinate {m}
0.0000, !- Vertex 3 Y-coordinate {m}
1.0213, !- Vertex 3 Z-coordinate {m}
49.9100, !- Vertex 4 X-coordinate {m}
0.0000,
!- Vertex 4 Y-coordinate {m}
2.3293; !- Vertex 4 Z-coordinate {m}
East wall
49.9110, !- Vertex 1 X-coordinate {m}
0.0000, !- Vertex 1 Y-coordinate {m}
2.3293, !- Vertex 1 Z-coordinate {m}
49.9110, !- Vertex 2
X-coordinate {m}
0.0000, !- Vertex 2 Y-coordinate {m}
1.0213, !- Vertex 2 Z-coordinate {m}
49.9110, !- Vertex 3 X-coordinate {m}
33.2737, !- Vertex 3 Y-coordinate {m}
1.0213, !- Vertex 3 Z-coordinate {m}
49.9110,
!- Vertex 4 X-coordinate {m}
33.2737, !- Vertex 4 Y-coordinate {m}
2.3293; !- Vertex 4 Z-coordinate {m}
North wall
49.9100, !- Vertex 1 X-coordinate {m}
33.2738, !- Vertex 1 Y-coordinate {m}
2.3293, !- Vertex 1 Z-coordinate {m}
49.9100,
!- Vertex 2 X-coordinate {m}
33.2738, !- Vertex 2 Y-coordinate {m}
1.0213, !- Vertex 2 Z-coordinate {m}
0.0000, !- Vertex 3 X-coordinate {m}
33.2738, !- Vertex 3 Y-coordinate {m}
1.0213, !- Vertex 3 Z-coordinate {m}
0.0000, !- Vertex 4 X-coordinate {m}
33.2738,
!- Vertex 4 Y-coordinate {m}
2.3293; !- Vertex 4 Z-coordinate {m}
west wall
0.0000, !- Vertex 1 X-coordinate {m}
33.2737, !- Vertex 1 Y-coordinate {m}
2.3293, !- Vertex 1 Z-coordinate {m}
0.0000, !- Vertex 2 X-coordinate {m}
33.2737, !- Vertex 2 Y-coordinate {m}
1.0213, !- Vertex 2 Z-coordinate {m}
0.0000, !- Vertex 3 X-coordinate {m}
0.0000, !- Vertex 3 Y-coordinate {m}
1.0213,
!- Vertex
3 Z-coordinate {m}
0.0000, !- Vertex 4 X-coordinate {m}
0.0000, !- Vertex 4 Y-coordinate {m}
2.3293; !- Vertex 4 Z-coordinate {m}