Hi Patrick,
it depends a bit on your building design. If the balconies are rectangular and easily related to the windows below, then Shading:Overhang will be the fastest to model and calculate. They are linked to a specific window and input is therefore simple.
On Thu, Nov 14, 2013 at 11:02 PM, Patrick Bivona <patrick.bivona@...> wrote:Hello,I'm working on a high-rise tower block. I'd like to model balcony overhangs that provide shading to the glazing below.There are 3 objects I can think of using:1. Shading:Building2. Shading:Zone:Detailed3. Shading:OverhangKnowing that I have about 500 balcony overhangs, I'm wondering if there are significant differences in terms of calculation time between these 3 options.My thinking is that a Shading:Overhang object is only shading the glazing it's attached to. Whereas, for the 2 other options, E+ has to calculate the effect of each shading surface on all the other building surfaces in view.
Does it make that much difference?Many thanks,Patrick