Interesting question, to which I don't know the answer. However, be careful to correctly account for the thermal bridging effects in the wall surfaces due to the attatched balconies. This is construction detail dependant.
Hi Patrick,
it depends a bit on your building design. If the balconies are rectangular and easily related to the windows below, then Shading:Overhang will be the fastest to model and calculate. They are linked to a specific window and input is therefore simple.
---In energyplus_support@xxxxxxxxxxxxxxx, <jcrossett@...> wrote:It would defiantly make a difference in model creation time, and also in optimizing your design scenarios.------->With shading overhang you have the benefit of a symmetrical model where you could add all your shading in a ratio based method so it would be a global setting- might want to do so on a orientation basis.. Also shading detailed may involve many surfaces, the primary issue with long runtime. I am not so familar with shading building. Also you might consider use of controlled blinds.
Jeremiah D. Crossett | Senior Analyst | Phase Change Energy Solutions120 E. Pritchard St. | Asheboro, NC 27203 | Mobile 503-688-8951
On Thu, Nov 14, 2013 at 11:02 PM, Patrick Bivona <patrick.bivona@...> wrote:Hello,I'm working on a high-rise tower block. I'd like to model balcony overhangs that provide shading to the glazing below.There are 3 objects I can think of using:1. Shading:Building2. Shading:Zone:Detailed3. Shading:OverhangKnowing that I have about 500 balcony overhangs, I'm wondering if there are significant differences in terms of calculation time between these 3 options.My thinking is that a Shading:Overhang object is only shading the glazing it's attached to. Whereas, for the 2 other options, E+ has to calculate the effect of each shading surface on all the other building surfaces in view.
Does it make that much difference?Many thanks,Patrick