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Re: [EnergyPlus_Support] Re: bothering question @ 4ZoneWithShading_Simple_1.idf





It's been a while since I made this sample file.

The rectangular surfaces default to being relative to zone origin, as you can see from the .eio file:

! <SurfaceGeometry>,Starting Corner,Vertex Input Direction,Coordinate System,Daylight Reference Point Coordinate System,Rectangular (Simple) Surface Coordinate System
 Surface Geometry,UpperLeftCorner,Counterclockwise,WorldCoordinateSystem,RelativeCoordinateSystem,RelativeToZoneOrigin

I will make the SurfaceGeomtry object so it is explicit to alleviate confusion.

At 12:11 AM 11/2/2010, leebye2008 wrote:
 If the oringin of zone 1 is changed to 0,0,0, it will overlap the bushes that origines from 1,0,0.
Anyway ,the result and the surface details seems very different.
In fact every point of the building is defined relatively in that case.But the coordinate system is world, and it is still a right shaped building.


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